Known issue Sandbox decoder returns corrupted output
- The in-browser console on the homepage is currently shipping a decode step that walks the key one position out of alignment. Frames come back as garbage and the integrity check (Fletcher-16) fails, so the console reports a checksum mismatch instead of the decoded payload.
- The transport itself and the production SDKs are unaffected — this is isolated to the editable sample in the marketing console. A patch is pending review.
- Workaround for now: the decode function is fully editable in the console. If you correct the key offset so each payload byte is masked against its own key position, the checksum validates and the frame renders. See Docs → Troubleshooting.